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Introduction
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Preparation of Educational Multimedia Projects Under These Guidelines
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Permitted Educational Uses for Multimedia Projects Under These Guidelines
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Limitations
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Examples of When Permission is Required
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Important Reminders
1. INTRODUCTION
1.1 Preamble
Fair use is a legal principle that defines the limitations on the
exclusive rights** of copyright holders. The purpose of these guidelines is to
provide guidance on the application of fair use principles by educators,
scholars and students who develop multimedia projects using portions of
copyrighted works under fair use rather than by seeking authorization for
non-commercial educational uses. These guidelines apply only to fair use in the
context of copyright and to no other rights. There is no simple test to
determine what is fair use. Section 107 of the Copyright Act*** sets forth the
four fair use factors which should be considered in each instance, based on
particular facts of a given case, to determine whether a use is a "fair use":
(1) the purpose and character of use, including whether such use is of a
commercial nature or is for nonprofit educational purposes, (2) the nature of
the copyrighted work, (3) the amount and substantiality of the portion used in
relation to the copyrighted work as a whole, and (4) the effect of the use upon
the potential market for or value of the copyrighted work. While only the courts
can authoritatively determine whether a particular use is fair use, these
guidelines represent the endorsers' consensus of conditions under which fair use
should generally apply and examples of when permission is required.. Uses that
exceed these guidelines may nor may not be fair use. The participants also agree
that the more one exceeds these guidelines, the greater the risk that fair use
does not apply. The limitations and conditions set forth in these guidelines do
not apply to works in the public domain--such as U.S. Government works or works
on which copyright has expired for which there are no copyright restrictions--or
to works for which the individual or institution has obtained permission for the
particular use. Also, license agreements may govern the uses of some works and
users should refer to the applicable license terms for guidance. The
participants who developed these guidelines met for an extended period of time
and the result represents their collective understanding in this complex area.
Because digital technology is in a dynamic phase, there may come a time when it
is necessary to review the guidelines. Nothing in these guidelines shall be
construed to apply to the fair use privilege in any context outside of
educational and scholarly uses of educational multimedia projects. This Preamble
is an integral part of these guidelines and should be included whenever the
guidelines are reprinted or adopted by organizations and educational
institutions. Users are encouraged to reproduce and distribute these guidelines
freely without permission; no copyright protection of these guidelines is
claimed by any person or entity.
*These Guidelines shall not be read to
supersede other preexisting education fairuse guidelines that deal with the
Copyright Act of 1976.
**See Section 106 of the Copyright Act.
***The Copyright
Act of 1976, as amended, is codified at 17 U.S.C. Sec.101 et seq. guidelines and
clearly indicate the variety of interest groups involved, both from the
standpoint of the users of copyrighted material and also from the standpoint of
the copyright owners.
1.2 Background
These guidelines clarify the application of fair use of
copyrighted works as teaching methods are adapted to new learning environments.
Educators have traditionally brought copyrighted books, videos, slides, sound
recordings and other media into the classroom, along with accompanying
projection and playback equipment. Multimedia creators integrated these
individual instructional resources with their own original works in a meaningful
way, providing compact educational tools that allow great flexibility in
teaching and learning. Material is stored so that it may be retrieved in a
nonlinear fashion, depending on the needs or interests of learners. Educators
can use multimedia projects to respond spontaneously to students' questions by
referring quickly to relevant portions. In addition, students can use multimedia
projects to pursue independent study according to their needs or at a pace
appropriate to their capabilities. Educators and students want guidance about
the application of fair use principles when creating their own multimedia
projects to meet specific instructional objectives.
1.3 Applicability of These Guidelines
(Certain basic terms used throughout these
guidelines are identified in bold and defined in this section.) These guidelines
apply to the use, without permission, of portions of lawfullyacquired
copyrighted works in educational multimedia projects which are created by
educators or students as part of a systematic learning activity by nonprofit
educational institutions. Educational multimedia projects created under these
guidelines incorporate students' or educators' original material, such as course
notes or commentary, together with various copyrighted media formats including
but not limited to, motion media, music, text material, graphics, illustrations,
photographs and digital software which are combined into an
integratedpresentation. Educational institutions are defined as nonprofit
organizations whose primary focus is supporting research and instructional
activities of educators and students for noncommercial purposes. For the
purposes of the guidelines, educators include faculty, teachers, instructors,
and others who engage in scholarly, research and instructional activities for
educational institutions. The copyrighted works used under these guidelines are
lawfully acquired if obtained by the institution or individual through lawful
means such as purchase, gift or license agreement but not pirated copies.
Educational multimedia projects which incorporate portions of copyrighted works
under these guidelines may be used only for educational purposes in systematic
learning activities including use in connection with non-commercial
curriculum-based learning and teaching activities by educators to students
enrolled in courses at nonprofit educational institutions or otherwise permitted
under Section 3. While these guidelines refer to the creation and use of
educational multimedia projects, readers are advised that in some instances
other fair use guidelines such as those for off-air taping may be relevant.
2. PREPARATION OF EDUCATIONAL MULTIMEDIA PROJECTS USING PORTIONS OF
COPYRIGHTED WORKS
These uses are subject to the Portion Limitations listed in Section 4. They
should include proper attribution and citation as defined in Sections 6.2. 2.1
By students: Students may incorporate portions of lawfully acquired copyrighted
works when producing their own educational multimedia projects for a specific
course. 2.2 By Educators for Curriculum-Based Instruction: Educators may
incorporate portions of lawfully acquired copyrighted works when producing their
own educational multimedia programs for their own teaching tools in support of
curriculum-based instructional activities at educational institutions.
3. PERMITTED USES OF EDUCATIONAL MULTIMEDIA PROGRAMS CREATED UNDER THESE
GUIDELINES
Uses of educational multimedia projects created under these guidelines are
subject to the Time, Portion, Copying and Distribution Limitations listed in
Section 4.
3.1
Student Use:
Students may perform and display their own educational multimedia projects
created under Section 2 of these guidelines for educational uses in the course
for which they were created and may use them in their own portfolios as examples
of their academic work for later personal uses such as job and graduate school
interviews
3.2 Educator Use for Curriculum-Based Instruction
Educators may perform
and display their own educational multimedia projects created under Section 2
for curriculum-based instruction to students in the following situations:
3.2.1 for face-to-face instruction,
3.2.2 assigned to students for directed self-study,
3.2.3 for remote instruction to students enrolled in curriculum-based courses
and located at remote sites, provided over the educational institution's secure
electronic network in real-time, or for after class review or directed
self-study, provided there are technological limitations on access to the
network and educational multimedia project (such as a password or PIN) and
provided further that the technology prevents the making of copies of
copyrighted material. If the educational institution's network or technology
used to access the educational multimedia project created under Section 2 of
these guidelines cannot prevent duplication of copyrighted material, students or
educators may use the multimedia educational projects over an otherwise secure
network for a period of only 15 days after its initial real-time remote use in
the course of instruction or 15 days after its assignment for directed
self-study. After that period, one of the two use copies of the educational
multimedia project may be placed on reserve in a learning resource center,
library or similar facility for on-site use by students enrolled in the course.
Students shall be advised that they are not permitted to make their own copies
of the multimedia project.
3.3 Educator Use for Peer Conferences
Educators may perform or display their own multimedia projects created under
Section 2 of these guidelines in presentations to their peers, for example, at
workshops and conferences.
3.4 Educator Use for Professional Portfolio
Educators may retain educational multimedia projects created under Section 2 of
these guidelines in their personal portfolios for later personal uses such as
tenure review or job interviews.
4. LIMITATIONS--TIME, PORTION, COPYING AND DISTRIBUTION
The preparation of educational multimedia projects incorporating copyrighted
works under Section 2, and the use of such projects under Section 3, are subject
to the limitations noted below.
4.1 Time Limitations
Educators may use their educational multimedia projects created for educational
purposes under Section 2 of these guidelines for teaching courses, for a period
of up to two years after the first instructional use with a class. Use beyond
that time period, even for educational purposes, requires permission for each
copyrighted portion incorporated in the production. Students may use their
educational multimedia projects as noted in Section 3.1.
4.2 Portion Limitations
Portion limitations mean the amount of a copyrighted work that can reasonably be
used in educational multimedia projects under these guidelines regardless of the
original medium from which the copyrighted works are taken. In the aggregate
means the total amount of copyrighted material from a single copyrighted work
that is permitted to be used in an educational multimedia project without
permission under these guidelines. These limits apply cumulatively to each
educator's or student's multimedia project(s) for the same academic semester,
cycle or term. All students should be instructed about the reasons for copyright
protection and the need to follow these guidelines. It is understood, however,
that students in kindergarten through grade six may not be able to adhere
rigidly to the portion limitations in this section in their independent
development of educational multimedia projects. In any event, each such project
retained under Sections 3.1 and 4.3 should comply with the portion limitaitons
in this section.
4.2.1 Motion Media
Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted
motion media work may be reproduced or otherwise incorporated as part of a
multimedia project created under Section 2 of these guidelines.
4.2.2 Text Material
Up to 10% or 1000 words, whichever is less, in the aggregate of a copyrighted
work consisting of text material may be reproduced or otherwise incorporated as
part of a multimedia project created under Section 2 of these guidelines. An
entire poem of less than 250 words may be used, but no more than three poems by
one poet, or five poems by different poets from any anthology may be used. For
poems of greater length, 250 words may be used but no more than three excerpts
by a poet, or five excerpts by different poets from a single anthology may be
used.
4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an
individual musical work (or in the aggregate of extracts from an individual
work), whether the musical work is embodied in copies, or audio or audiovisual
works, may be reproduced or otherwise incorporated as a part of a multimedia
project created under Section 2. Any alterations to a musical work shall not
change the basic melody or the fundamental character of the work.
4.2.4 Illustrations and Photographs
The reproduction or incorporation of photographs and illustrations is more
difficult to define with regard to fair use because fair use usually precludes
the use of an entire work. Under these guidelines a photograph or illustration
may be used in its entirety but no more than 5 images by an artist or
photographer may be reproduced or otherwise incorporated as part of an
educational multimedia project created under Section 2. When using photographs
and illustrations from a published collective work, not more than 10% or 15
images, whichever is less, may be reproduced or otherwise incorporated as part
of an educational multimedia project created under Section 2.
4.2.5 Numerical Data Sets
Up to 10% or 2500 fields or cell entries, whichever is less, from a copyrighted
database or data table may be reproduced or otherwise incorporated as part of a
educational multimedia project created under Section 2 of these guidelines. A
field entry is defined as a specific item of information, such as a name or
Social Security number, in a record of a database file. A cell entry is defined
as the intersection where a row and a column meet on a spreadsheet.
4.3 Copying and Distribution Limitations
Only a limited number of copies, including the original, may be made of an
educator's educational multimedia project. For all of the uses permitted by
Section 3, there may be no more than two use copies only one of which may be
placed on reserve as described in Section 3.2.3. An additional copy may be made
for preservation purposes but may only be used or copied to replace a use copy
that has been lost, stolen, or damaged. In the case of a jointly created
educational multimedia project, each principal creator may retain one copy but
only for the purposes described in Sections 3.3 and 3.4 for educators and
Section 3.1 for students.
5. EXAMPLES OF WHEN PERMISSION IS REQUIRED
5.1 Using Multimedia Projects for Non-Educational or Commercial Purposes
Educators and students must seek individual permissions (licenses) before using
copyrighted works in educational multimedia projects for commercial reproduction
and distribution.
5.2 Duplication of Multimedia Projects Beyond Limitations Listed in These
Guidelines
Even for educational uses, educators and students must seek individual
permissions for all copyrighted works incorporated in their personally created
educational multimedia projects before replicating or distributing beyond the
limitations listed in Section 4.3.
5.3 Distribution of Multimedia Projects Beyond Limitations Listed in These
Guidelines
Educators and students may not use their personally created educational
multimedia projects over electronic networks, except for uses as described in
Section 3.2.3, without obtaining permissions for all copyrighted works
incorporated in the program.
6. IMPORTANT REMINDERS
6.1 Caution in Downloading Material from the Internet
Educators and students are advised to exercise caution in using digital material
downloaded from the Internet in producing their own educational multimedia
projects, because there is a mix of works protected by copyright and works in
the public domain on the network. Access to works on the Internet does not
automatically mean that these can be reproduced and reused without permission or
royalty payment and, furthermore, some copyrighted works may have been posted to
the Internet without authorization of the copyright holder.
6.2 Attribution and Acknowledgement
Educators and students are reminded to credit the sources and display the
copyright notice ) and copyright ownership information if this is shown in the
original source, for all works incorporated as part of the educational
multimedia projects prepared by educators and students, including those prepared
under fair use. Crediting the source must adequately identify the source of the
work, giving a full bibliographic description where available (including author,
title, publisher, and place and date of publication). The copyright ownership
information includes the copyright notice (), year of first publication and name
of the copyright holder). The credit and copyright notice information may be
combined and shown in a separate section of the educational multimedia project
(e.g. credit section) except for images incorporated into the project for the
uses described in Section 3.2.3. In such cases, the copyright notice and the
name of the creator of the image must be incorporated into the image when, and
to the extent, such information is reasonably available; credit and copyright
notice information is considered "incorporated" if it is attached to the image
file and appears on the screen when the image is viewed. In those cases when
displaying source credits and copyright ownership information on the screen with
the image would be mutually exclusive with an instructional objective (e.g.
during examinations in which the source credits and/or copyright information
would be relevant to the examination questions), those images may be displayed
without such information being simultaneously displayed on the screen. In such
cases, this information should be linked to the image in a manner compatible
with such instructional objectives.
6.3 Notice of Use Restrictions
Educators and students are advised that they must include on the opening screen
of their multimedia program and any accompanying print material a notice that
certain materials are included under the fair use exemption of the U.S.
Copyright Law and have been prepared according to the multimedia fair use
guidelines and are restricted from further use.
6.4 Future Uses Beyond Fair Use
Educators and students are advised to note that if there is a possibility that
their own educational multimedia project incorporating copyrighted works under
fair use could later result in broader dissemination, whether or not as
commercial product, it is strongly recommended that they take steps to obtain
permissions during the development process for all copyrighted portions rather
than waiting until after completion of the project.
6.5 Integrity of Copyrighted Works: Alterations
Educators and students may make alterations in the portions of the copyrighted
works they incorporate as part of an educational multimedia project only if the
alterations support specific instructional objectives. Educators and students
are advised to note that alterations have been made.
6.6 Reproduction or Decompilation of Copyrighted Computer Programs
Educators and students should be aware that reproduction or decompilation of
copyrighted computer programs and portions thereof, for example the transfer of
underlying code or control mechanisms, even for educational uses, are outside
the scope of these guidelines.
6.7 Licenses and Contracts
Educators and students should determine whether specific copyrighted works, or
other data or information are subject to a license or contract. Fair use and
these guidelines shall not preempt or supersede licenses and contractual
obligations.
1. These Guidelines shall not be read to supersede other preexisting education
fair use guidelines that deal with the Copyright Act of 1976.
2. See Section 106 of the Copyright Act.
3. The Copyright Act of 1976, as amended, is codified at 17 U.S.C. Sec.101 et
seq.
4. The names of the various organizations participating in this dialog appear at
the end of these guidelines and clearly indicate the variety of interest groups
involved, both from the standpoint of the users of copyrighted material and also
from the standpoint of copyright owners.
APPENDIX A: (Endorsements and letters of support received as of September 19,
1996)
1. ORGANIZATIONS ENDORSING THESE GUIDELINES:
Agency for Instructional Technology (AIT)
American Association of Community Colleges (AACC)
American Society of Journalists and Authors (ASJA)
American Society of Media Photographers, Inc. (ASMP)
American Society of Composers, Authors and Publishers (ASCAP)
Association for Educational Communications and Technology (AECT)
Association for Information Media and Equipment (AIME)
Association of American Publishers (AAP)
Association of American Colleges and Universities (AAC&U)
Association of American University Presses, Inc. (AAUP)
Broadcast Music, Inc. (BMI)
Consortium of College and University Media Centers (CCUMC)
Instructional Telecommunications Council (ITC)
Maricopa Community Colleges/Phoenix
Motion Picture Association of America (MPAA)
Music Publishers' Association of the United States (MPA)
Software Publishers Association (SPA)
2. INDIVIDUAL COMPANIES AND INSTITUTIONS ENDORSING THESE GUIDELINES:
Houghton Mifflin
McGraw-Hill
Time Warner, Inc.
3. U.S. GOVERNMENTAL AGENCIES SUPPORTING THESE GUIDELINES:
U.S. National Endowment for the Arts (NEA)
U.S. Copyright Office
APPENDIX B: ORGANIZATIONS PARTICIPATING IN GUIDELINE DEVELOPMENT:
Being a participant does not necessarily mean the organization has or will
endorse these guidelines.
Agency for Instructional Technology (AIT)
American Association of Community Colleges (AACC)
American Association for Higher Education (AAHE)
American Library Association (ALA)
American Society of Journalists and Authors (ASJA)
American Society of Media Photographers (ASMP)
Artists Rights Foundation
Association of American Colleges and Universities (AAC&U)
Association of American Publishers (AAP)
-Harvard University Press
-Houghton Mifflin
-McGraw-Hill
-Simon and Schuster
-Worth Publishers
Association of College and Research Libraries (ACRL)
Association for Educational Communications and Technology (AECT)
Association for Information Media and Equipment (AIME)
Association of Research Libraries (ARL)
Authors Guild, Inc.
Broadcast Music, Inc. (BMI)
Consortium of College and University Media Centers (CCUMC)
Copyright Clearance Center (CCC)
Creative Incentive Coalition (CIC)
Directors Guild of America (DGA)
European American Music Distributors Corp.
Educational institutions participating in guideline discussion
-American University
-Carnegie Mellon University
-City College/City University of New York
-Kent State University
-Maricopa Community Colleges/Phoenix
-The Pennsylvania State University
-University of Delaware
Information Industry Association (IIA)
Instructional Telecommunications Council (ITC)
International Association of Scientific, Technical and Medical Publishers
Motion Picture Association of America (MPAA)
Music Publishers Association (MPA)
National Association of State Universities and Land-Grant Colleges(NASULGC)
National Council of Teachers of Mathematics (NCTM)
National Educational Association (NEA)
National Music Publishers Association (NMPA)
National School Boards Association (NSBA)
National Science Teachers Association (NSTA)
National Video Resources (NVR)
Public Broadcasting System (PBS)
Recording Industry Association of America (RIAA)
Software Publishers Association (SPA)
Time Warner, Inc.
U.S. Copyright Office
U.S. National Endowment for the Arts (NEA)
Viacom, Inc.
Prepared by the Educational Multimedia Fair Use Guidelines Development
Committee, July 17, 1996.
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